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/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / FastObjects / Objects / 09User / 4Enemy / Punk / MODEL.DAT next >
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Text File  |  2003-02-03  |  834 b   |  32 lines

  1. ; Default Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=6
  7. playerlegs(1)=2
  8. playerlegs(2)=3
  9. playerlegs(3)=4
  10. playerlegs(4)=5
  11. playerlegs(5)=6
  12. playerlegs(6)=7
  13. playerwings(0)=6
  14. playerwings(1)=14
  15. playerwings(2)=15
  16. playerwings(3)=16
  17. playerwings(4)=17
  18. playerwings(5)=18
  19. playerwings(6)=19
  20. playerheads(0)=0
  21. playeranimates=1
  22. playerrollanims=0
  23. playerheighttopelvis#=40
  24. ; General Sounds
  25. playersndappear$="Sounds\Default\Appear\Zhwwweeaa.wav"
  26. playersnddisappear$="Sounds\Default\Disappear\FemDie1.wav"
  27. playersndshoot$="Sounds\Default\Shooting\Comic.wav"
  28. playersndjump$="Sounds\Default\Jumping\FemJump1.wav"
  29. playersndland$="Sounds\Default\Landing\FemLand.wav"
  30. playersndengine$="Sounds\Default\Engine\Wirble.wav"
  31. playersndcollision$="Sounds\Default\Impact\FemHit.wav"
  32.